Feral Combat Maneuvers
DESCRIPTION
Feral combat maneuvers take advantage of the animal instincts, quadruped speed, and other advantages inherent to wild animals. These attacks help a vampire outmaneuver opponents by controlling an enemy’s mobility and maximizing her own. Feral combat maneuvers can only be used in an animal form, such as those granted by the powers such as Shape of the Beast, Form of the Cobra, or another other power that allows a character’s physical body to be transformed into an animal form. The Animalism power Subsume the Spirit cannot be used to gain access to feral combat maneuvers; it only allows you to possess an animal, not transform into one.
If you possess the Strength attribute focus, you can perform Mangle Fur or Savage Leap once per combat without spending Willpower.
If you possess the Dexterity attribute focus, you can perform Dart Behind or Feral Dash once per combat without spending Willpower.
If you possess the Stamina attribute focus, you cannot be affected by Mangle Fur, unless your attacker has a higher base Physical attribute than you. This defensive bonus applies even if you are unable to make use of feral combat maneuvers.
Dart Behind: Drawing on your compact size, you are easily able to skirt past your opponent. When using this maneuver, you can take your movement action directly through your opponent, as if she wasn’t there. When using this maneuver, other players are obliged to move to let you pass, though they should retake their same positions afterwards, as their characters continue to occupy the same space. You can only use this maneuver if your final step takes you beyond the physical space your opponent occupies.
Feral Dash: This maneuver requires both a simple and a standard action to perform. Drawing on the strength of your animal form, you tear off in a blaze of speed. You can move a number of steps as though you had spent both actions on movement, plus an additional three steps.
Mangle Fur: Modify your test pool by -2. If you succeed in an opposed challenge, you are able to pry, tear, and mangle your opponent such that her armor is compromised. Until she spends a total of two simple actions readjusting her defenses, any bonus she receives from mundane armor is nullified.
Savage Leap: This maneuver requires both a simple and a standard action in order to combine your movement with an attack. Your animal form provides you with the balance and speed necessary to make impressive attacks while leaping through the air. Move up to six steps leaping in one single direction. You can perform a Brawl attack to claw or bite a foe anywhere along this leap. If you have not completed your movement when you attack, you must afterward continue in the same direction until you have taken all six steps.
SOURCE BOOK
MET - VTM - V2 Issue 1
Vampire the Masquerade